It was a bargain. We will give you our lives; we will spend our lives obediently doing things we wouldn’t choose, things that probably do not really matter to anyone. And in return we will get money. And money will take care of us
→ Shareable.net, Benjamin Rosenbaum: The guy who worked for money
Dead bodies alone, are not that fascinating or scary or whatever you think they might be. They are just what they look like, lifeless skin suitcases. Without the life in them, they’re nothing. I think a person needs life and a body to be a human being. Without one of the two they are just meat furniture that needs to be moved before it starts to stink, or starts to rot, or starts to rot any more in any case.
The notorious stage theory of Elisabeth Kübler-Ross, whereby one progresses from denial to rage through bargaining to depression and the eventual bliss of “acceptance,” hasn’t so far had much application in my case. In one way, I suppose, I have been “in denial” for some time, knowingly burning the candle at both ends and finding that it often gives a lovely light.
An artist can only add shit to shit. Dinos once said, ‘Our art is potty-training for adults.’ He got that about right.” The Chapman brothers are trying to help grown-ups be more civilised? “We’re not here to help,” he giggles. “We certainly don’t care about moral instruction. Our interest in morality is not in being moralists, but in how morality works as a functional pacifier.”
Moreover, “57.6 percent of the respondents agreed that human rights organizations that expose immoral conduct by Israel should not be allowed to operate freely. Slightly more than half agreed that ‘there is too much freedom of expression’ in Israel. The poll also found that most of the respondents favor punishing Israeli citizens who support sanctioning or boycotting the country, and support punishing journalists who report news that reflects badly on the actions of the defense establishment.”
I consider myself a reasonably bright person, who works hard to make something people like. When I’m old and crumbling, I want to be able to feel that I had a successful life in which my work brought happiness to a lot of people.
Bruce Sterling allowed Starship Sofa to podcast his novella The Kiosk the other day, and it’s two hours well spent if you’re in the least interested in the (possible) disruptive tendencies of fabbing and rapid manufacturing. Go listen to it before it disappears, then come back here. (You can skip the first ten minutes to get to the story)
Skip the first ten or so minutes, which are of more interest to sci-fi people rather than you, and take notes on which predictions you agree with. Having listened to the story, I had to remind myself that rapid prototyping is still in its infancy and not a foregone conclusion, lest I give up on it in favour of something more bleeding edge.
A couple of weeks ago The Pirate Factory in Malmö demonstrated their RepRap. There’s Flickr pool of the event up here with a shaky video at the end of it. They’re using a spruced up version from Bits from Bytes which looks slightly less dingy than the RepRap usually does (also, it uses a more powerful microcontroller for driving the printer independently of a computer — apparently an SD card is enough) and judging from the pictures there was a bunch of people present. I wonder which of the pictures are going to be used in Swedish school-books in the future, as illustrations of the fabbing revolution and micro-production…
Speaking of which, Wired has an article up on the current state of how manufacturing companies have become accessible to anyone with a credit card, lowering the cost of admission into mass production to more or less zero. Atoms are the new bits is worth your time if you’re the least interested in these matters, or the future in general. It’s full of interesting links, like the one to alibaba.com, an enormous portal of Chinese manufacturers.
I wonder what the environmental costs will be of bespoke production; To some extent you’ll have less hit-and-miss toys occupying landfills, but this gain might well be offset by increased packaging and shipping, or some other corollary. Also, I wonder if these long-tail manufacturing plants will go global or if China and such countries will retain their head start; We in the west will only ever manufacture wars.
If intellectual properties will become impossible to enforce — something which isn’t certain, given the oppressive laws which are passed to counter transparency and openness — this would indeed shift not only the knowledge of how to do something but also the rational for the existence of a specific company. If you can download the plans for a SAAB, you just need someone to manufacture it. In the end, just as globalization has killed the connection between brand and production — after all, the cheap manufacturing plants exist exactly because of the Export Processing Zones in Vietnam and China — it might well kill the last remnant of Company with a capital “c,” the brand with an address.
These realizations are not lost on industry folk, but no-one wants to admit their own obsolescence, thus there’s no hurry to come up with new business models. The exceptions are Threadless of the world, but those start from the bottom up and don’t have to reinvent themselves; Let’s see how well Apple handles the transition — if at all.
Joren De Wachter has written a summation of the coming upheavals — The Return of the Public Domain — and it’s a text targeting those in the manufacturing & design industry. Even though he’s hopeful, or rather, not fearful, of the technological changes which will change intellectual property as we understand it, his text is very thin on the details of how companies will cope, and focus rather on the knowledge workers themselves. (Proffesional Idea Generators, he calls us, which might actually go as an acronym on my next business card)
However, there is also a very clear positive side to the new developments described above for Professional Idea Generators. The new business models that become necessary will clearly provide them with significant competitive advantages for doing business in an environment where the Public Domain is important. Knowledge and expertise, cost effectiveness, continued innovation and networking are key competences of Professional Idea Generators. This puts them in a very strong position in respect of the new developments.
The sentiment seems to be that “someone will still make money, if they just figure out how to add their own knowledge as a value which can be commodified.” As things stand, only those who make stuff will be needed, those who actually have the tools and raw material to manufacture something. Everyone else is part of the Public Domain. And not only figuratively as someone who designs webpages or new pens, but they themselves become part of the commons, and last time I checked there was a tragedy involved in the commons under any scarcity-driven economic model.
You’re going to need a special secret sauce, armed guards keeping it safe for long enough to sell it. And even then you’re either competing for a nieche audience which wants the exclusive, or your elbowing for space with other companies, competing on price.
And here’s a narrative which might seem familiar: Over at The Millions, there’s an interview with a guy who pirates books, and in the comments section some people are upset over a lack of morals. In ten years time, when your kids are printing modified pirated Nikes, maybe the kneejerk debate will be different, but I wouldn’t hold my breath. Home fabbing is killing Nike!
The Singularity is no longer talked about as the geek rapture which will make people happy and good and content with life; Just as our capacity for rational and creative thought will be multiplied hundredfold in a short time, our capacity to act according to our own morals increases accordingly. No longer a world where anyone can build an atom bomb, but one in which each of us is a walking one. The will to power will out, and just because there’s no need to fight over oil or water doesn’t mean someone won’t want to kill us all.
Ray Kurzweils movie Trancendent Man seems like an interesting overview of the mans ideas, and h+ has an interview with him which you might want to read before the movie makes it onto the torrent sites; He is good at articulating the problems which might appear as a result of technological advances (eternal life, nano-tech, AI) and because of his technological background actually has numbers he can throw at you when it comes to the hard sci-fi predictions.
James Hughes over at Changesurfer Radio interviewed professor of philosphy Asher Seidel about his book, and it’s a good guide to the kinds of questions that might challenge our successors. I started listening to the transhumanist Changesurfer Radio ten years ago in Karlstad, and it’s a great source of interesting ideas and people. I heartily recommend it, if for no other reason than that James is a politically conscious person who doesn’t let his interviewees get away with just technological solutions to human problems; Humans are social and political beasts and use technology accordingly. Which, incidentally, also is the lesson that good science fiction can teach us.
Lately, between fattening myself on crisps and ramen, and watching The No. 1 Ladies Detective Agency, I’ve been reading. Since none of you heathens got me an ebook reader for the holidays, I’ve been perched in my comfy new fake leather armchair, reading off the screen or on paper.
Mostly I’ve been rekindling old flames: Iain M. Banks Matter as well as the abridged Transition; Peter F Hamiltons Starflyer books — Pandora’s Star and Judas Unchained — have sent me back to the first two parts of the Dreaming Void trilogy, and I can hardly wait for the last installment which is due out in fall of 2010, and where I’m guessing we’re going to see a fascist universe be created in the Void.
Matter is a Culture novel and as such it’s a fascinating read. More than in other novels there is intervention by the Culture — a futuristic, egalitarian galactic society which tries to nudge more primitive civilizations along — into the life and society of a Victorian era feudal world which exists on a shell world; a spherical world within a world within a world, built for unknown purposes. The king is murdered and his daughter, who has gone off and joined the Culture, returns for his funeral, getting mixed up in a world she’d left behind. If you enjoy Iains style of prose, you’ll love this book — its imagery is powerful and the language just the right amount of funny.
Petter gave me Foreskins Lament by Shalom Auslander — known from This American Life as the Jew who hates God — and it’s a good read so far. If you need a reason for why religion might be more damaging to your mental health than a regular abusive home, look no further than to his description of how he was taught about God. Apatheism is the way to go, people. Trust me on this — just focus on an existential issue other than theism, and make that issue the cornerstone of your personal ontology and moral conviction.
I still haven’t slogged through 45 by Bill Drummond, a collection of essays which Olle lent me, but I’m getting there, although that has been delayed by my adorable mom, who just sent me a Polish account of two years spent in Tokyo. It being mom I have to prioritize that, even though it reads like a punny Lost in Translation. Never an endorsement.
When Second Life first got started it was lauded as the next step of the Internet – the bridge between 2D browser based networking and the glorious future which was going to be tactile smell-o-rama. With an economy that encouraged in-game innovation and entrepreneurial residents lots of stuff happened. Real money was invested.
In 2006 Warren Ellis got a gig writing Second Life Sketches for Reuters, which were interesting to follow since he’s rather clever and used to fringe culture well enough not to get phased by the bizarre. I wonder if Reuters got what they expected; The articles are no longer available on their server, nor can I find an easy Google cache.
I haven’t logged in for a year but just updated the client because of the video below, found on Boingboing Gadgets. It’s Kool Aid man in Second Life created by Jon Rafman and he’s offering tours of the virtual landscape. It reminds me of a world where a plague has killed off everybody and left only hedonistic crazies, or perhaps Earth after the rapture, with ungodly sinners fucking anything that is interestingly animated.
Look at the landscapes and architecture in the video. Millions of hours worth of user created content exists or has existed in SL, and although the graphics are poor compared to current generation of games, and much of what’s happening is mimicry of “real life,” there’s still something awe-inspiring about the scale and evident passion.
In the age of cheap facts, we now inhabit a world where knowing something is possible is practically the same as knowing how to do it. This means that invention is now a lot more like collage than like discovery.
“We make this look really simple,” Tobias said. “For us to get here is not so simple. But how long it takes us isn’t the issue because once you’ve figured out how to make something simple, a 15-year-old kid can replicate it… That’s why we’re being so careful about [the details].”
Sputnik Observatory is a New York not-for-profit educational organization dedicated to the study of contemporary culture. We fulfill this mission by documenting, archiving, and disseminating ideas that are shaping modern thought by interviewing leading thinkers in the arts, sciences and technology from around the world. Our philosophy is that ideas are NOT selfish, ideas are NOT viruses. Ideas survive because they fit in with the rest of life. Our position is that ideas are energy, and should interconnect and re-connect continuously because by linking ideas together we learn, and new ideas emerge.
One team of scientists is looking to modify the bacteria in our mouths, so that instead of developing plaque, they’re eating away at it and recalcifying our teeth. An inter-institutional collaboration called SynBERC is creating “tumor-killing bacteria” that hunt and destroy tumor cells based on biological markers. However, it’s tricky to work on these sorts of things right now, because there are so many societal hangups around introducing organisms into people.
She’s got a DNA “thermocycler” bought on eBay for $59, and an incubator made by combining a styrofoam box with a heating device meant for an iguana cage. A few months ago, she talked about her hobby on DIY Bio, a Web site frequented by biohackers, and her work was noted in New Scientist magazine.
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It is an overwhelming task. “The human genome,” Rienhoff says, “is still a wilderness.” Despite all the well-publicized advances of the past two decades, precious little is known about the genetic variants that cause even the most common maladies, to say nothing of the rare, sometimes one-of-a-kind diseases that afflict children like Beatrice. As a result, up to 40 percent of special-needs kids will never receive a precise diagnosis. “It’s agonizing to have a child with a degenerative disease and not even be able to figure out what it is or what’s causing it or what the course of it will be,”
I’ve been trying to get my head around 3D printing. In the futuristic sense of the word it’s the manufacture of a hot dog complete with relish and mustard. It’s such a transformative technology that I’d like to get in on the game somehow, not only read about it. This is an attempt to put stuff onto paper. Pardon the rambling.
Let’s divide the making of things into five mechanical categories, and see if something useful comes of it: Additive, subtractive, shaping, combining. (Molding might be the fifth, or perhaps it’s of the combination order where the object that is being created is the mold, which combined with steel or what–have–you causes the negative object. Ignore for now.)
The combination of things requires things to combine, the shaping of things requires a material that is malleable besides whatever other qualities you need, the subtractive production (milling, cutting, etc.) need a hunk of material that is bigger than your end result. The additive model allows you to work in multiple materials, at once combining things for whatever function you need them to fill. Today this mostly means a working ball bearing or a surgical knee replacement. This is the technical side of things.
Some are predicting wholesale piracy, and once the technology becomes cheap enough eBay will surely be flooded by original copies just as The Pirate Bay will be flooded by CAD/CNC program instructions. The joke isn’t lost on anyone that the name of The Pirate Bay will rub off on the auction site once everyone with a RepRap or MakerBot gets up to speed with replicating materials. And why not?
If the remix and DIY approach will hold true for personal fabrication (fabbing) then you’ll be forced to shift gears from “is it what it says it is?” when you relate to objects, to “is it what I want?” Trending and social constructions will still exist because we’re social critters, but they will have to take something else into account (another quality or justification, however arbitrary) and branding of objects might become less relevant.
Michelangelo’s David has been 3D scanned by Stanford and they’re limiting access to the the model, but how long before it’ll be pirated? Once you have an accurate replica next to your garden gnome, does the original matter at all? (If being original is the bees knees, why so afraid of copies? If it’s only a matter of making money by selling the reproduction rights, the losing battle that the music, film and game industries has fought the past ten years is on the doorstep of museums and industrial designers.) Home fabbing is killing IKEA!
We’ll manufacture and use stuff as if it was real but with no sense of “real” left. It’s the post-scarcity of technocrats combined with a corruption of the traditional understanding of materials. It’s a change in volume and sheer numbers, if not in the way we approach things. Material nihilism maybe?
Above is the latter part of the end keynote that Bruce Sterling gave at the ReBoot conference. [via Warren Ellis] It’s his take on where we’re heading ideologically and how we can find value in life. He does sound like a whiny old fart part of the time, and there’s little love for his audience, but it’s an articulate rant and I’m not one to scoff at someone who thinks about these things for a living.
Sterlings notion that we ought to get a proper bed and a proper chair make sense if what is left of the objects are our use of them and if the value they provide are somehow measurable by us in a non-arbitrary way. (“Being well rested” is a concept we understand. Extend this to more arbitrary objects and you’ll notice that we have few things that actually carry meanining in the sense that an object in and of itself carries meaning.)
Jamais Cascio referenced the speech with specific regard to how Sterlings ideas relate to 3D printing. Cascio draws parallells to what Postscript and LaserWriter did for desktop publishing in the mid 80′s. (Hollow, bold, underline, cursive Chicago, anyone?) The article is The Desktop Manufacturing Revolution and it’s a good overview of the technology and some of it’s implications.
We should stop saying ‘Is this a good thing or a bad thing?’ and start saying, ‘What’s going on?’. It’s a quote attributed to Marshall McLuhan by Liss Jeffrey and it’s a sensible suggestion.
While teaching future architects at Chalmers I was impressed by their approach to materials and created objects. It is as much a part of their problem as it’s a boon, but they all treated their models as incidental to the process of architecture. The objects didn’t hold any value except what they said of the overall project.
This is in line with how rapid prototyping has been used up to now, and also diametrically opposed to how many artists approach objects. Technically speaking, an artist can’t take a shit without creating an objet d’art, so we tend to guard whatever physical objects we produce. (Piece of art and piece of shit is interchangable in some peoples minds, but even for them it’s the piece that is important.)
But where an architect might view the printed 3D object as a stepping stone to a real object, fabbing offers a rejection of specificity of objects all together – i.e. a knife at your throat bears meaning on your life and well being, but it’s not really important what kind of knife it is. In this hyperbolic example you would do well to ask the McLuhan question: Is the thing at my throat sharp enough to harm me?
I’m being silly and perhaps these ideas don’t apply to all situations, so let’s focus on art and 3D printing. First of all, we’ll have the meta art: “Ooh, you’ve carved a small replica in wood of something that you randomly generated in your 3D printer to make a point about originality. Good for you!” It’s unavoidable and to a certain degree interesting for the debate and theory (I made my Virtual Photography series because I wanted to make a point about virtual worlds and photography) but it’s the next step that will be interesting: The abandon of material sacrament.
Artist scientists, spefically mathematicians, have experimented with rapid prototyping and sculpture. They are in the odd position of celebrating the pure æsthetics of mathematical shapes and concepts. Carlo H. Séquin is a physicist who has collaborated with artists and sculptors who work with pure form. His article – Rapid prototyping: a 3d visualization tool takes on sculpture and mathematical forms – is the only artistic reference Wikipedia has on 3D printers, and it has very little to do with modern art. The area seems ripe for experimentation.
What I recently wrote about ARGs (Alternative Reality Games) seems applicable to 3D printers. You get an excuse and a means to remake the world in your own imagination or buy into someone elses, literally. Interpretation and allegory – traditionally the priviledge of priests and artists – is now a technological issue, not a metaphysical one: If you can print anything that money can buy you might as well print money. Fake money buying fake things in a fake world; Truly a map on a 1:1 scale if there ever was one.
If it wasn’t for the inertia of societies the end of this process would find us in a copy of Second Life where we’re all pointing at colourful things and going “meh”. As it stands, this process of virtualising maybe isn’t about shifting the way we manufacture and appreciate things, but will help us remove the clutter – take away everything that isn’t interesting and special and super and reveal the social superstructure onto which the objects were fixed; That designer lamp you liked is only a Google Warehouse click away. (Much in line with what Sterling is suggesting, but not because of an appreciation of craftsmanship or purposeful living but because it’s meaningless in a literal sense.)
Besides the artisan or mundane stuff that we for one reason or another love, objects are deconstructed in a way we should recognise, that of Platonic idea and instance. (But here the idea of an idea isn’t a reductionist problem but the foundation for discussion, the new modernity as Nicolas Bourriaud put it in a recent lecture at Valand.) It’s as if the object becomes stretched out in two directions until you have the plastic, wood and metal in one hand, and an idea or social category in the other. Ceci n’est pas une pip and so on.
I might be lacking whatever gene it is that makes some of the bicycle people not as enthusiastic about my boom-bike as I am. I see it as an instance of a bike, an embodiment of features and designs and materials that under other cicumstanced would be a fancy Bianchi. So when I see the titanium rapid prototyping that Arcam offers I imagine that I could recreate my beater as it was built. The object is incidental, what we imbue it with is not.
You could argue that I am a vulgar person with no appreciation for workmanship. And you would be right.
What makes you feel less bored soon makes you into an addict. What makes you feel less vulnerable can easily turn you into a dick. And the things that are meant to make you feel more connected today often turn out to be insubstantial time sinks — empty, programmatic encouragements to groom and refine your personality while sitting alone at a screen.
“There are a shit-ton of grenades still rolling around on the floor right now, and I’m one of those crazy fringe types who publicly, ardently hopes that at least one of them blows out a few load-bearing walls inside industries that are in overdue need of a bottom-up redesign. No matter what.”
Somebody somewhere got the raw end of the deal: they gave their work for my “work”. They supported me by toiling for hours in the creation of resources, and I copied their actions faithfully in pretense of doing the sense. It has an almost cargo-cult quality to it, with thousands of people everyday going through the motions of “work” in the belief that resources will rain from the sky. And they do, which is perhaps the most interesting thing about how western society ir organized.
Surround yourself with people who are jealous of your time, disrespect your writing and undermine you at every turn. If possible, marry one and have kids.
I’ll bet you’re the kind of guy that would fuck a person in the ass and not even have the goddam common courtesy to give him a reach-around. I’ll be watching you.
I’ve linked to NPR:s Planet Money before. This time they have an eye-opening story on the pirates outside the coast of Somalia: A ship belonging to a Danish company is boarded and what ensues is a straightforward business negotiation. It’s the most educational 25 minutes you’ll have this week. You’re welcome.
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Also, in regards to what Žižek and others have said about capitalism being the superstructure onto which democracy or tyranny is latched:
Once they get online unsupervised, do we expect Chinese Internet users, many of them young, to rush to download the latest report from Amnesty International or read up on Falun Gong on Wikipedia? Or will they opt for The Sopranos or the newest James Bond flick? Why assume that they will suddenly demand more political rights, rather than the Friends or Sex in the City lifestyles they observe on the Internet?
A couple of days ago Philipp Rode from LSE (London School of Economics and Political Science) held a lecture at Chalmers on the sustainability of cities and changes we’ll be forced to make. Ana invited me to the dinner afterwards, and rather soon we were talking about what might be the driving force behind such changes.
Philipp seemed to suggest that economic incentives might be enough for private enterprise to adopt a greener stance and long term goals rather than focusing on next years dividends; I don’t buy it, but it’s a majority view and a model of change that most people prefer right now to Earth Liberation Force.
My political analysis is very traditional: It’s class war all the way, baby, and the changes for public good (eight hour workday, voting, right to trial, etc) have all come about with the implicit or explicit threat of violence or revolution. Nothing is ever given, only taken, which posits that whatever economic measures that governments would have to put in place would be met with tremendous resistance.
The objective must be to create a model for and mode of co-operation where radical ecological direct action as well as large scale economic systems can be included as viable routes. How to bring together actors in a way so progress is made in an inclusive and progressive way, one small step at the time? How can a largely uninformed and busy public ever take responsibility and charge of their societies in the long run?
Maybe alternative reality games (ARG:s) can be seen as a method for co-operation? Check out all the smart stuff that Jane McGonigals has to say; She’s is creating ARG:s and thinking about games for a living. As opposed to a traditional game, where little is at stake and there’s no ambiguity as to the puppet masters role, think of harnessing our collective intelligence in search of a solution to a particular problem. I don’t know how far you can abstract “reality” or parcel it up so that people with little knowledge could play with it, but if you could turn the tedious task of long term planning into something fun you’d actually have people who’d want to participate:
As the leading edge of research, industry, politics, social innovation and cultural production increasingly seek to harness the wisdom of the crowd and the power of the collective, it is urgent that we create engaging, firsthand experiences of collective intelligence for as wide and as general a young audience as possible. Search and analysis games are poised to become our best tool for helping as many and diverse a population as possible develop an interest and gain direct experience participating in our ever-more collective network culture.
Remember how Internet used to be something that you thought only geeks would ever use? Or when email seemed like a fad and you never thought you’d own a cellphone? Well, if you want to be ahead of the curve you really should read what Jane has to say.
Case in point: Fold.it, a game where you muck around with protein in search for a cure for cancer. You learn the rules of the game, and then you’re doing science. For real.
Signs do, however, point clearly to Apple steering away from consumer as creator of data and toward consumer as data itself. I no longer create the data I sync, the data is me and it syncs on its own.
[…] and I will turn to her and say, Honey, uh, honey, there is a certain feeling but I cannot name it and cannot cite a precedent-type feeling, but trust me, dearest, wow, do I ever feel it for you, right now. And what will that be like, that stupid standing there, just a man and a woman and the wind, and nobody knowing what nobody is meaning?
Certainly the psychologists who have prescribed so much Prozac that it now shows up in the piss of penguins, saw what they did as necessary. And the doctors who enable the profitable blackmail practiced by the medical industries see it all as part of the most technologically advanced medical system in the world. And the teacher, who sees no problem with 20% of her fourth graders being on Ritalin, in the name of “appropriate behavior,” is happy to have control of her classroom. None of these feel like dupes or pawns of a corporate state. It seems like just the way things are.